Samus | Metroid Dread
I’m huge fan of the Metroid saga and for a long time, i tried to create some piece linked to it. At the same time, I tried to break down the 3d character creating process, experiencing all of its levels.
So, from the scratch, I made throw the entire process: blockout, modeling, retopo, UV map, shaders and textures, rigging, lighting, render and post production.
A lot of work and many insights, but very happy to accomplish this model. Hope you like!